Some of the modules are alternatives to already existing buildings like the Harbourmaster, the Depot or the Repair Crane – they are, however, more space-efficient than the regular versions. After constructing the “Main Wharf” (unlocked with 250 Artisans) you can add a variety of modules via its menu, each with their distinctive own functions. In Anno 1800, however, the Docklands are not a single monument but a modular one, like the palace. Especially since we know how many fans the historic warehouse monument in Anno 1404 still has. To help you turn your ports into massive trade hubs, Season 3’s first DLC gives your access to the modular Docklands.Īs with so many things in Anno, the Docklands’ art design is a happy medium between real-world buildings and those of the Anno world: In order for the player to visually distinguish the different parts and functions, certain features of the buildings had to be exaggerated in a way you wouldn’t find if you were to visit Hamburg.Ĭonsidering the historical success and distinctive architecture of these Docklands, it’s a perfect fit for the world of Anno 1800. With the “Docklands” DLC we’re focussing on one of the central points of every Anno empire: the harbour area and trade.
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